So, a little rant from me tonight:
Why are so many games these days so bad?
Did I get too good for them? Or am I just too picky?
Looking at my game collection, it might just be my taste. Or not. Games these days really lack the punch to be truly addictive, to be something you look forwards to playing after a long day at school or work, or just something you’d remember randomly in the middle of something and be like “oh man, that game was awesome”.
It’s an interesting one, because it’s also dependent on the person you ask. If you ask me, I’ll say “Transport Tycoon, Total Annihilation, Company of Heroes and other strategy games are ones I know inside out, and love to bits.
You ask some of my friends and they’ll probably scream “Zelda” Or something to similar degrees. Nonetheless, most of these games have a pretty good commonality – You’ll get your console groups, your PC game groups, so on, so fourth.
These days, games are no longer based around quality. Most people know that from the 2 week wonders EA seem to churn out by the dozen every week or so. In fact, there aren’t too many game developers that aren’t pushed to the brink by publishers wanting to release games sooner. Anyone remember the Battlefield series? All of them have had some pretty atrocious netcode on launch. Battlefield 2 was good fun… but in terms of playability, it wasn’t exactly robust. It only took one little thing to go wrong with you or the server, and bang. Your jet fighter is now a first-person view of what you flick out of rubber bands.
Whilst there are some very fun games out there still… They also lack the replayable factor. Half of my games that I’ve brought recently I’ve only really played for a few weeks, then I pick it up once every week or so. Mirrors Edge was one. It was fun, interesting, new, but holy god it was short. Overstaying a welcome is one thing, what Mirrors edge did was walk in my door, drop her pants, and walk out.
I suppose I should Lighten up. I am getting older, I’m probably expecting more than I did back when I was 12. After all, games are targeted at younger audiences in general, no? Even if we ignore the fact that Australia’s average gamer age is somewhere in the mid 20’s.
Having said all the above, there are still some god titles out there. Even if they are a tad short. The Half-Life series still continues to be fun, if not a little linear. Call of duty the series still seems to draw my attention as well, for a decently structured single player campaign. Even if the multiplayer seems to only be good every 4 titles. World in Conflict was a fantastic game, if not abit unpopular because of the play style. Diablo 3 is something I look forwards to as well.
All in all, PC Gaming is probably something not meant to go on forever. Consoles are just too easy. You pick it up and go, as opposed to having to get a PC to work. (Even if the PC game looks 10x better, go figure..) There are some great console titles out there too. But the above still applies.
Too many games are just too damn short, or poorly made and structured. Yes, EA. I’m looking very squarely at you.
Whilst I can appreciate the hard work developers put into games, it’s really the publishers that have to pull a damn finger out and give devs more time to basically give us what we want – a better game. Something with less bugs on release, with more content, with more interesting little bits that will keep us playing the game, and coming back to it every here and there to replay it.
Anyhow, that’s just my opinion. I’ve probably only decided to rant it out because I finally had this weekend off to get stuck into some serious gaming. 🙂